Evil Tomes
What helps evil sleep at night, keeps the good awake.
D20 | Name | Description |
1 | Aberration Arcanus | The eldritch arts of creating an aberration |
2 | Bending of Lesser Minds | Domination through enchantment and force of mind |
3 | Corpse Fiends | Blueprint of the rise of the dread necromancer and their accomplices |
4 | Daemonomicon | Treatise on Yugoloths |
5 | Dark Alchemy of Horrors | Concoctions for potent poisons and disease causing agents |
6 | Evisceration Grimoire | Dark sorcery and surgical techniques for pealing back the mortal coil |
7 | Fiendish Pages of Adriel | Encyclopedic tome of fiends and summoning |
8 | Forceful Destructions | Powerful spells of evocational destruction |
9 | Ghosts & Specters | Tome dedicated to thinning the veil between the planes |
10 | Hello Darkness | Information on the expanses of the Shadow Realm |
11 | Hell's Atlas | Numerous maps of the netherplanes' hellscapes |
12 | High Necrolore | Bringing out and controlling the undead |
13 | Illusory Nightmares | Using illusions to deceive and terrorize |
14 | Journal of Alhazred | True madness and vile deeds brought to the page |
15 | Lexicon of Dominion Paths | Magical and mystical methods for dominating others |
16 | Malice Unbound | Methods of focusing hatred to terrifying effect |
17 | Secrets of the Balanor | Ancient tome of the fallen empire detailing their methods for binding of fiends to constructs |
18 | The Scarlet Tome | Darkest secrets of blood magic |
19 | Trentor's Baleful Songsmithing | A malicious bard's nefarious songbook |
20 | Unhallowed Libram | Incantations and rituals of necrotic lore and negative planar energies |
Now, what other details can be "fleshed" out?
D12 | Cover |
1 | Burnished cork |
2 | Carved bone |
3 | Iron-bound leather |
4 | Ivory (carved or etched) |
5 | Rough and aged leather |
6 | Rough hide |
7 | Scale (dragon, behir, etc.) |
8 | Shell (turtle, bulette, etc.) |
9 | Slate (black or grey) |
10 | Stained wood |
11 | Stretched humanoid skin |
12 | None or Missing |
D12 | Pages |
1 | Bark (Aspen or Birch) |
2 | Delicate snakeskin |
3 | Humanoid skin |
4 | Leaves (treated and pounded) |
5 | Onion-like paper |
6 | Papyrus |
7 | Parchment (rigid or supple) |
8 | Pounded tin |
9 | Silk |
10 | Unknown hide |
11 | Vellum |
12 | Wafer-thin, heat treated wood |
D12 | Contents |
1 | Almost indecipherable prose (a very hard read) |
2 | Clear and concise block text |
3 | Condescending and insulting to the reader, in clean and simple prose |
4 | Dense and wordy with minuscule text |
5 | Dizzying array of coded phrases and symbols, time intensive reading |
6 | Flowing script with illustrations |
7 | Hurriedly scrawled text with smudges and ink stains |
8 | Massive collection of notes, formulae and tables |
9 | Meticulously scribed and annotated |
10 | Overly flourished script |
11 | Ravings of a lunatic, much work is needed to piece together value |
12 | Well organized and written in simple script |
D12 | Written In |
1 | Beetle shells, ground |
2 | Black currant ink |
3 | Blood |
4 | Brimstone paste |
5 | Charcoal |
6 | Coreopsis Ink |
7 | Fiendish ichor |
8 | Ground minerals |
9 | Ground obsidian |
10 | Internal fluids |
11 | Lead |
12 | Squid ink |
The Libram of Lists contains a multitude of interesting items, magic and otherwise, to add detail and variety to your games.
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